生态瞬间评估(EMAS)是用于测量移动卫生(MHECHEATH)研究和治疗方案的当前认知状态,影响,行为和环境因素的重要心理数据源。非反应,其中参与者未能响应EMA提示,是一个地方问题。准确预测非响应的能力可用于改善EMA交付和发展顺应性干预。事先工作已经探索了古典机器学习模型,以预测非反应。然而,正如越来越大的EMA数据集可用,有可能利用在其他领域有效的深度学习模型。最近,变压器模型在NLP和其他域中显示了最先进的性能。这项工作是第一个探索用于EMA数据分析的变压器的使用。我们在将变压器应用于EMA数据时解决了三个关键问题:1。输入表示,2.编码时间信息,3.预先培训提高下游预测任务性能的效用。变压器模型实现了0.77的非响应预测AUC,并且明显优于古典ML和基于LSTM的深度学习模型。我们将使我们的一个预测模型在研究界可自由地提供40k EMA样品的核查,以便于开发未来的基于变压器的EMA分析工作。
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In this paper, we propose a novel framework dubbed peer learning to deal with the problem of biased scene graph generation (SGG). This framework uses predicate sampling and consensus voting (PSCV) to encourage different peers to learn from each other, improving model diversity and mitigating bias in SGG. To address the heavily long-tailed distribution of predicate classes, we propose to use predicate sampling to divide and conquer this issue. As a result, the model is less biased and makes more balanced predicate predictions. Specifically, one peer may not be sufficiently diverse to discriminate between different levels of predicate distributions. Therefore, we sample the data distribution based on frequency of predicates into sub-distributions, selecting head, body, and tail classes to combine and feed to different peers as complementary predicate knowledge during the training process. The complementary predicate knowledge of these peers is then ensembled utilizing a consensus voting strategy, which simulates a civilized voting process in our society that emphasizes the majority opinion and diminishes the minority opinion. This approach ensures that the learned representations of each peer are optimally adapted to the various data distributions. Extensive experiments on the Visual Genome dataset demonstrate that PSCV outperforms previous methods. We have established a new state-of-the-art (SOTA) on the SGCls task by achieving a mean of \textbf{31.6}.
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Audio-Visual scene understanding is a challenging problem due to the unstructured spatial-temporal relations that exist in the audio signals and spatial layouts of different objects and various texture patterns in the visual images. Recently, many studies have focused on abstracting features from convolutional neural networks while the learning of explicit semantically relevant frames of sound signals and visual images has been overlooked. To this end, we present an end-to-end framework, namely attentional graph convolutional network (AGCN), for structure-aware audio-visual scene representation. First, the spectrogram of sound and input image is processed by a backbone network for feature extraction. Then, to build multi-scale hierarchical information of input features, we utilize an attention fusion mechanism to aggregate features from multiple layers of the backbone network. Notably, to well represent the salient regions and contextual information of audio-visual inputs, the salient acoustic graph (SAG) and contextual acoustic graph (CAG), salient visual graph (SVG), and contextual visual graph (CVG) are constructed for the audio-visual scene representation. Finally, the constructed graphs pass through a graph convolutional network for structure-aware audio-visual scene recognition. Extensive experimental results on the audio, visual and audio-visual scene recognition datasets show that promising results have been achieved by the AGCN methods. Visualizing graphs on the spectrograms and images have been presented to show the effectiveness of proposed CAG/SAG and CVG/SVG that could focus on the salient and semantic relevant regions.
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In this paper, we propose a diffusion-based face swapping framework for the first time, called DiffFace, composed of training ID conditional DDPM, sampling with facial guidance, and a target-preserving blending. In specific, in the training process, the ID conditional DDPM is trained to generate face images with the desired identity. In the sampling process, we use the off-the-shelf facial expert models to make the model transfer source identity while preserving target attributes faithfully. During this process, to preserve the background of the target image and obtain the desired face swapping result, we additionally propose a target-preserving blending strategy. It helps our model to keep the attributes of the target face from noise while transferring the source facial identity. In addition, without any re-training, our model can flexibly apply additional facial guidance and adaptively control the ID-attributes trade-off to achieve the desired results. To the best of our knowledge, this is the first approach that applies the diffusion model in face swapping task. Compared with previous GAN-based approaches, by taking advantage of the diffusion model for the face swapping task, DiffFace achieves better benefits such as training stability, high fidelity, diversity of the samples, and controllability. Extensive experiments show that our DiffFace is comparable or superior to the state-of-the-art methods on several standard face swapping benchmarks.
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We introduce a machine-learning (ML)-based weather simulator--called "GraphCast"--which outperforms the most accurate deterministic operational medium-range weather forecasting system in the world, as well as all previous ML baselines. GraphCast is an autoregressive model, based on graph neural networks and a novel high-resolution multi-scale mesh representation, which we trained on historical weather data from the European Centre for Medium-Range Weather Forecasts (ECMWF)'s ERA5 reanalysis archive. It can make 10-day forecasts, at 6-hour time intervals, of five surface variables and six atmospheric variables, each at 37 vertical pressure levels, on a 0.25-degree latitude-longitude grid, which corresponds to roughly 25 x 25 kilometer resolution at the equator. Our results show GraphCast is more accurate than ECMWF's deterministic operational forecasting system, HRES, on 90.0% of the 2760 variable and lead time combinations we evaluated. GraphCast also outperforms the most accurate previous ML-based weather forecasting model on 99.2% of the 252 targets it reported. GraphCast can generate a 10-day forecast (35 gigabytes of data) in under 60 seconds on Cloud TPU v4 hardware. Unlike traditional forecasting methods, ML-based forecasting scales well with data: by training on bigger, higher quality, and more recent data, the skill of the forecasts can improve. Together these results represent a key step forward in complementing and improving weather modeling with ML, open new opportunities for fast, accurate forecasting, and help realize the promise of ML-based simulation in the physical sciences.
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Through in-context learning (ICL), large-scale language models are effective few-shot learners without additional model fine-tuning. However, the ICL performance does not scale well with the number of available training samples as it is limited by the inherent input length constraint of the underlying language model. Meanwhile, many studies have revealed that language models are also powerful feature extractors, allowing them to be utilized in a black-box manner and enabling the linear probing paradigm, where lightweight discriminators are trained on top of the pre-extracted input representations. This paper proposes prompt-augmented linear probing (PALP), a hybrid of linear probing and ICL, which leverages the best of both worlds. PALP inherits the scalability of linear probing and the capability of enforcing language models to derive more meaningful representations via tailoring input into a more conceivable form. Throughout in-depth investigations on various datasets, we verified that PALP significantly enhances the input representations closing the gap between ICL in the data-hungry scenario and fine-tuning in the data-abundant scenario with little training overhead, potentially making PALP a strong alternative in a black-box scenario.
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Task-oriented dialogue (TOD) systems are mainly based on the slot-filling-based TOD (SF-TOD) framework, in which dialogues are broken down into smaller, controllable units (i.e., slots) to fulfill a specific task. A series of approaches based on this framework achieved remarkable success on various TOD benchmarks. However, we argue that the current TOD benchmarks are limited to surrogate real-world scenarios and that the current TOD models are still a long way from unraveling the scenarios. In this position paper, we first identify current status and limitations of SF-TOD systems. After that, we explore the WebTOD framework, the alternative direction for building a scalable TOD system when a web/mobile interface is available. In WebTOD, the dialogue system learns how to understand the web/mobile interface that the human agent interacts with, powered by a large-scale language model.
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There is significant interest in deploying machine learning algorithms for diagnostic radiology, as modern learning techniques have made it possible to detect abnormalities in medical images within minutes. While machine-assisted diagnoses cannot yet reliably replace human reviews of images by a radiologist, they could inform prioritization rules for determining the order by which to review patient cases so that patients with time-sensitive conditions could benefit from early intervention. We study this scenario by formulating it as a learning-augmented online scheduling problem. We are given information about each arriving patient's urgency level in advance, but these predictions are inevitably error-prone. In this formulation, we face the challenges of decision making under imperfect information, and of responding dynamically to prediction error as we observe better data in real-time. We propose a simple online policy and show that this policy is in fact the best possible in certain stylized settings. We also demonstrate that our policy achieves the two desiderata of online algorithms with predictions: consistency (performance improvement with prediction accuracy) and robustness (protection against the worst case). We complement our theoretical findings with empirical evaluations of the policy under settings that more accurately reflect clinical scenarios in the real world.
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In this work, we explore a useful but often neglected methodology for robustness analysis of text generation evaluation metrics: stress tests with synthetic data. Basically, we design and synthesize a wide range of potential errors and check whether they result in a commensurate drop in the metric scores. We examine a range of recently proposed evaluation metrics based on pretrained language models, for the tasks of open-ended generation, translation, and summarization. Our experiments reveal interesting insensitivities, biases, or even loopholes in existing metrics. For example, we find that BERTScore ignores truncation errors in summarization, and MAUVE (built on top of GPT-2) is insensitive to errors at the beginning of generations. Further, we investigate the reasons behind these blind spots and suggest practical workarounds for a more reliable evaluation of text generation.
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Aspect or query-based summarization has recently caught more attention, as it can generate differentiated summaries based on users' interests. However, the current dataset for aspect or query-based summarization either focuses on specific domains, contains relatively small-scale instances, or includes only a few aspect types. Such limitations hinder further explorations in this direction. In this work, we take advantage of crowd-sourcing knowledge on Wikipedia.org and automatically create a high-quality, large-scale open-domain aspect-based summarization dataset named OASum, which contains more than 3.7 million instances with around 1 million different aspects on 2 million Wikipedia pages. We provide benchmark results on OAsum and demonstrate its ability for diverse aspect-based summarization generation. To overcome the data scarcity problem on specific domains, we also perform zero-shot, few-shot, and fine-tuning on seven downstream datasets. Specifically, zero/few-shot and fine-tuning results show that the model pre-trained on our corpus demonstrates a strong aspect or query-focused generation ability compared with the backbone model. Our dataset and pre-trained checkpoints are publicly available.
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